Recently, publisher Rockstar Games confirmed that Grand Theft Auto VI (*GTA VI*) will be released in 2025, unveiled the game’s first trailer, and confirmed that the series will return to a Miami-style Vice City.
Amid cheers from fans, voices of opposition have also emerged on social media platforms overseas, with multiple X accounts calling for a ban on GTA 6, citing the trailer’s content as unsuitable for minors. “We need to ban GTA 6! Children shouldn’t play this game!” Rev Laskaris said in his tweet, tagging #BanGTA6. Other social media accounts joined the campaign, condemning the content of the trailer. Critics argued that the material Rockstar exposed minors to in the trailer was “repulsive and disappointing” and that the game should be kept out of children’s hands.


Meanwhile, GTA fans have fiercely criticized the calls to ban the game, primarily arguing that the rating systems do not restrict GTA titles. Although GTA contains various controversial elements, mainstream rating systems such as the ESRB and PEGI classify game content based on age. Even though the game does indeed contain a significant amount of profanity, violence, and criminal content, it is not intended for children, and it explicitly requires players to be of a certain age to play. Based on the ESRB rating, the GTA series is rated “M,” meaning the game is suitable only for users aged 17 and older in the United States and 18 and older in the rest of the world.
In fact, as a constantly controversial phenomenon, discussions about the possibility of banning GTA arise every time a new version is about to be released, and such discussions span the globe. In 2008, an 18-year-old Thai man killed a taxi driver in Bangkok; the suspect was reportedly influenced by the GTA series, leading Thailand to impose a complete ban on the public distribution and sale of the Grand Theft Auto series within the country in August of that year. In addition, several Middle Eastern countries have banned the GTA series. For example, in 2018, the General Commission for Audiovisual Media in Saudi Arabia took measures to prohibit the distribution of Grand Theft Auto in the country. The series is also on the banned list of various game streaming platforms in mainland China.

Since the release of the original Grand Theft Auto in 1997, the game’s core gameplay—which glorifies and promotes excessive violence—has faced widespread criticism and condemnation. The 2001 release of GTA 3, which introduced 3D graphics rendering technology for the first time, heightened the realism of violent acts and reignited public concerns. In addition to violent elements, allegations of gambling-related content have also sparked extensive debate following the release of the Diamond Resort and Casino update for GTA 5 Online. Players can use real-world money to purchase in-game currency and subsequently use items such as poker and slot machines within the game. While probability-based gameplay is not uncommon in standard gambling simulation games, the controversial narrative inherent to the GTA series magnifies the negative aspects of such mechanics exponentially.

As a game intended for adult audiences, the unique experience pioneered by the GTA series is enough to establish it as a landmark title. It is overly simplistic to entirely blame the game for real-life violent crimes. However, when content—such as violent crimes—that is subject to legal restrictions and social condemnation in the real world becomes the primary focus of a game, it seems inevitable that controversy and bans in certain regions will follow.




