Blockchain GameJapanese Gaming RegulationsNFT Marketplace

Analysis of Japan’s Blockchain Game Operations Compliance Guide Part I

日本区块链游戏运营合规指南解析(上)

January 26, 2026
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Summary

This article discusses the recently published Blockchain Game Guide in Japan, outlining the legal considerations and compliance requirements for blockchain game operators. It emphasizes the importance of understanding the regulatory landscape, including the applicability of the Fund Settlement Law, the Specified Commercial Transactions Law, and the Consumer Protection Law. The Guide encourages blockchain game operators to adopt clear and transparent practices regarding the issuance and trading of crypto assets, NFTs, and prepaid payment tools, while also addressing consumer protection, criminal risks, and minor protection.

As an influential industry organization with a high status in Japan's gaming sector, the Japan Online Game Association (JOGA) was established in 2010 with the main purpose of promoting the healthy development of the Japanese gaming industry, protecting consumer rights, and encouraging self-regulation and industry standards through guidelines and self-regulatory documents. In July 2024, JOGA, together with the Computer Entertainment Supplier's Association (CESA) and the Mobile Content Forum (MCF), jointly released the Blockchain Game Guide (hereinafter referred to as the "Guide"). This Guide integrates specialized knowledge on handling crypto assets and blockchain tokens in blockchain game distribution with traditional gaming industry knowledge and consumer experience.

This article will provide an introduction and analysis of the key points of the Guide in two parts. The first part introduces and comments on the main content of the Guide for readers.


Important Definitions

This section introduces various key business definitions related to blockchain games. Notable definitions include:

  • Blockchain Game: Refers to a specific type of game where digital data such as game items are presented in the form of on-chain tokens, and digital data transactions or exchange mechanisms are realized through token transfers.

  • Token: Refers to digital certificates issued on a specific blockchain using blockchain technology.

  • Crypto Asset: Refers to the “first type of crypto asset” or “second type of crypto asset” as defined by the Fund Settlement Law. These include various types of cryptocurrencies commonly used for trading and NFTs (non-fungible tokens) used for exchange or gifting, all of which are considered crypto assets under this category.

  • Prepaid Points: Refers to items defined under the Fund Settlement Law as “prepaid payment tools.”

  • NFT Marketplace: Refers to secondary market services that allow users to exchange and trade NFTs or NFT items.


Scope of Application

The Guide applies to blockchain games provided to Japanese residents by both domestic and international game operators, as well as games provided by operators located in Japan (whether for domestic or international residents). It is important to note that the Guide clarifies the issue of consistency with previous documents. Since earlier documents, such as CESA's Real Money Transaction Policy and JOGA’s Online Game Security Assurance Statement, prohibited real-money transactions (RMT), and the secondary trading of blockchain games is clearly an important part of game operations, the Guide explicitly states that the requirements related to RMT should apply to the Guide, and the prohibitive language in the previous documents will not apply to blockchain games.


Relevant Laws

Despite the core gameplay of blockchain games involving the trading and transfer of crypto assets, their operation still falls within the scope of existing Japanese gaming regulatory laws. Operators of blockchain games must confirm the legality and compliance of their game designs and marketing strategies in accordance with relevant laws and regulations.

Regarding the applicability of crypto assets in blockchain games, it is necessary to consider the specific usage, price, quantity, etc., of tokens or other digital assets involved. If the operator conducts activities such as buying, selling, or exchanging crypto assets or manages crypto assets, this would fall under the crypto asset exchange business as regulated by the Fund Settlement Law. Operators of blockchain games should be aware of the registration obligations required for crypto asset transactions under this law.

Since tokens and NFTs involved in blockchain games generally possess property attributes and trading value, they are likely categorized as prepaid payment tools under the Fund Settlement Law. Game operators issuing such tokens or NFTs should pay attention to the statutory deposit requirements for prepaid payment tools. If the unused balance of such tools exceeds ¥10 million as of the record date (September 30 and March 31 each year), the operator must provide a deposit guarantee amounting to at least half of the unused balance.

In addition, during the operation of blockchain games, operators shall comply with the relevant provisions of the Act against Unjustifiable Premiums and Misleading Representations , and shall avoid the excessive provision of prizes or incentives. When displaying game information or publishing game-related advertisements, operators must ensure the authenticity of such content and avoid any conduct that may mislead consumers. In particular, operators shall not make any statements that are inconsistent with the facts or otherwise likely to mislead users with respect to in-game items or service content provided in blockchain games, including, but not limited to, the terms governing the sale of randomized items and the terms of use applicable to other in-game items.

Where limited-time or limited-quantity NFTs or tokens are issued, operators shall ensure that they do not, whether expressly or implicitly, promote or emphasize the scarcity of such crypto assets, nor encourage premium trading among users. In cases involving limited-time issuance, operators shall clearly specify the deadline for the cessation of sales or supply of the relevant products.

Apart from compliance requirements aimed at protecting consumer rights and preventing consumer fraud, the Guide also addresses potential criminal risks that may arise in the operation of blockchain games. For example, NFT items handled in blockchain games are generally considered to possess property interests. Where such NFTs are obtained through sales mechanisms based on randomized gameplay, under which participants are unable to accurately predict or control the conditions for winning, and where the acquired crypto assets are capable of subsequent trading or monetization, such gameplay mechanisms may already satisfy the constitutive elements of gambling offenses and may constitute the crime of gambling under the Criminal Law.


Compliance Operation

Blockchain game operators should fully explain game content and mechanisms to users and ensure user safety. During the process of providing white papers, issuance plans, and other explanatory documents regarding blockchain game business logic, operators should assess the feasibility of various business scenarios to avoid misleading consumers.

To ensure fair trading within blockchain games, operators should maintain price stability, conduct relevant business activities cautiously, and avoid harming users' rights. In terms of smart contract design and architecture, operators should avoid arbitrary modifications or operations, though adjustments may be made within a reasonable scope if pre-notified and explained to users.

Regarding the protection of minors, operators should ensure compliance with documents such as the JOGA Online Game Safety Declaration or the CESA Minor Protection Guidelines. Measures should be implemented in game rating, recharge interfaces, and complaint management to protect the rights of minors.

In the event of game shutdowns, special attention should be given to the handling of game tokens and NFTs. Operators should clearly inform users of how existing crypto assets will be handled during the shutdown process. If these crypto assets are no longer tradable or exchangeable after the service stops, operators must make such information clear in prominent locations, such as on purchase pages, user agreements, and official announcements.


Disclosure of Matters

Operators should clearly disclose project content in the terms of use or product sales pages, including but not limited to project features, mechanisms, usage methods, and transferability.

When issuing crypto assets, operators should provide necessary information as required by the Specified Commercial Transactions Law and other regulations, including item value and payment methods. If blockchain games require payment to unlock content or have in-game purchases, operators should make these fees clear.

When describing the value of crypto assets, operators should avoid suggesting that there is a future price increase or extremely high investment value. Particularly when advertising NFTs, operators should refrain from implying that NFTs in secondary markets will always have higher prices than primary market purchases or encouraging users to engage in premium transactions.

If the operator also manages an NFT trading market outside of the game, it must ensure transaction fairness. The operator can act as a trading platform manager and charge commissions or transaction fees, but it must not set transaction prices or participate in trading activities.

中文原文

作为日本游戏业具有极高行业地位的行业组织,日本在线游戏协会(JOGA)是日本的一个行业组织,成立于2010年,其成立目的主要在于促进日本游戏产业良性发展,维护消费者权益,并通过发布各类指南及自律规范性文件的方式,保护消费者权益,推动行业自律和规范。2024年7月,JOGA、CESA(日本计算机娱乐供应商协会)和MCF(移动内容论坛)联合发布了《区块链游戏指南》(以下简称“《指南》”)。该《指南》将链游发行过程中处理加密资产和区块链发行代币方面的专业知识,与传统游戏产业中的知识和消费经验相结合。

本文将分为上下两部分,在第一部分中,我们将就《指南》主要内容予以介绍评析,以飨读者。

重要定义

该部分介绍与链游相关的各类重要业务定义为主,值得关注的定义项包括:

“区块链游戏”是指将游戏道具等数字数据以链上代币的形式呈现,并通过代币转移实现数字数据交易或交换机制的特定游戏。

“代币”(token)是指利用区块链技术,在特定链上发行的数字电子证书。

“加密资产”是指《资金决算法》规定的“第一类加密资产”(在购买或租用商品等,或接受提供服务时,可以用于向不特定的人支付对价,并且可以用于向不特定的人购买或租赁商品等的财产价值;可以使用电子信息处理系统进行传输且可以出售的以电子方式记录在电子设备等介质中的物品。)或“第二类加密资产”(可以与不特定当事人相互交换并可以利用电子数据处理系统转移的财产价值或物品。),常见的可用于交易的各类加密货币,以及可用于交换转赠的NFT产品均属于此列。

“付费积分”指属于《资金决算法》定义的“预付⽀付⼯具”的项⽬。

“NFT市场”指允许⽤⼾交换和交易 NFT 或 NFT 物品的⼆级市场服务。

适用范围

《指南》的适用范围包括日本国内外的游戏业者面向日本本土居民提供的区块链游戏,或由位于日本国内的经营者提供的(无论面向国内或国外居民)区块链游戏。其中值得关注的是,本《指南》特别声明了关于文件一致性问题。由于此前CESA《真实货币交易对策指南》和JOGA《⽹络游戏安全保障声明》中,均禁⽌真实货币交易(RMT),而链游产品的二级交易显然是产品运营过程中的重要环节,因此《指南》特别声明,与RMT相关要求应适用《指南》规定,而前述文件中的禁止性表述将不适⽤于区块链游戏


相关法律

链游虽然存在加密资产可交易、可转移的核心玩法,但其运营本质仍然落入日本现行各类游戏监管法规的范畴,链游从业者在设计游戏玩法、制定营销策略的过程中,应根据相关法律法规确认合法合规性。

对于链游内加密资产适用性,有必要根据相关代币或其他数字资产的用途、价格、数量等方面,具体考虑前述内容是否属于加密资产的范畴。如果在链游运营过程中,运营方实施了购买、出售或交换加密资产,或管理加密资产的任何行为,则构成《资金决算法》规定的加密资产交换业务。链游运营方应充分注意在进行此类交易交换业务的过程中,履行《资金决算法》要求的加密资产交易业务登记义务。

由于链游中涉及的代币及NFT通常均具有财产属性及交易价值,因此大概率属于《资金决算法》定义下的预付支付工具。游戏运营方在发行此类代币或NFT的过程中,应关注对预付支付工具的法定提存要求,即《资金决算法》规定的相关预付支付工具在记录日(每年9月30日和3月31日)的未使用余额超过1000万日元,经营者必须进行宝贝并提存至少相当于未使用余额一半的发行保证金。同时应就预付支付工具的信息,向用户履行公示义务。

除此之外,运营方在游戏运营过程中,应遵守《景品表示法》的相关规定,避免过度赠送奖品,且在进行游戏信息或游戏广告展示的过程中,明确此类内容真实性且不会误导消费者,例如不得对链游中提供的道具、服务内容(包括随机道具销售条款及游戏其他道具的使用条款)进行任何与事实不符或其他可能误导用户的陈述。如在进行限时限量NFT或代币发行的过程中,应确保不得以明示或暗示的手段,宣传此类加密资产的稀缺性,并鼓励用户之间溢价交易。涉及限时发行的,应明确指出相关产品停止售卖或停止供应的日期期限。

除去在维护消费者权益、规避消费欺诈层面的合规要求,《指南》还提到了在链游运营中可能出现的刑事风险。例如,在区块链游戏中处理的NFT物品,通常被认为具备财产权益,如果此类NFT是通过随机玩法销售的方式取得,参与者无法准确预测或控制获胜条件,且获得的加密货币存在后续交易兑现的可行性时,此类玩法已具备了赌博犯罪的构成要件,可能构成刑法中的赌博罪。


合规运营

链游运营方应就游戏内容及机制向用户充分履行解释义务,保障用户安全。针对链游商业逻辑而向用户提供白皮书、发行计划等解释性文件的过程中,应注意各类业务场景的可行性,避免误导消费者。

在保障链游公平交易的方面,链游运营方应保证价格稳定性,适当开展相关业务,避免用户权益受损。在智能合约设计和架构方面,运营方应避免随意修改或操作的情况,但不排除在预先告知解释的前提下,在合理范围内进行调整修改。

在未成年人保护方面,运营方应确保遵守例如《JOGA网络游戏安全宣言》或《CESA未成年人保护指南》等要求,在游戏适龄用户划分、游戏充值及客诉界面设计中,应设置对应措施,保护未成年人权益

在链游停服过程中,特别注意游戏代币及NFT等加密资产的处置方案,应在停服过程中,向用户明示现存加密资产的后续处理方案。如此类加密资产在游戏服务停止后将无法继续提供或不存在交易兑换的可流通性时,必须在显著位置(例如购买页、用户协议、官网公告页)中予以说明。针对预付支付工具,应履行《资金决算法》的合规要求,在服务终止时退还未使用部分的款项。


事项公示

运营方应在使用条款或产品销售页面中明确说明链游经营的项目内容,包括但不限于项目特点/机制、使用方法、适用范围、转让可行性等。

在发行加密资产的过程中,运营方应向用户提供《特定商取引法》及其他法律法规要求的必要信息,包括物品价值和支付方式。如果使用/下载链游需要付费的,例如解锁游戏内容需要付费,存在交易内购或在转移加密资产过程中需要收取手续费时,应明确说明。

针对加密资产价值的说明,不得明示或暗示用户存在未来价格上涨或存在极高投资价值的印象,也不得提供可能不适当刺激消费者做出购买决定的信息。特别针对可交易NFT的宣传过程中,注意宣传口径,例如告知用户NFT在二级市场中的交易价格并非总能高于一级市场的购入价格;NFT可能应服务终止而失去交易价值;由于终止服务或其他原因导致NFT价格波动,运营方无法对此类价值贬损进行补偿等。

如运营方在经营链游之外,同时运营NFT交易市场,则应注意交易公平性,在此类交易市场中,运营方可以作为交易平台的角色管理经营,并收取佣金或手续费,但不得在此类交易市场中制定交易价格,也不得参与交易活动。

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